Room scale, Cold War themed VR environment. No gameplay , just wandering about exploring and investigating grabbable objects. There are some elements of having to proceed in a linked series of interactions , to achieve minor goals.
But this was more for setting coding challenges for myself.
VWbugVR : Developed for Oculus Quest in Unity .
So far this is a Work in Progress. Having made basic ability to open / close doors etc. Trigger component explode anim and activate some basic physics.
The next step is to add functional buttons and switches. to to change up styles and characteristics.
Experimenting with new VRTKv4 ( Beta ) SD using Oculus Integration
also playing with PBR based shaders / materials inside Unity
AR Vuforia Project 02 : My 2nd attempt at Cylinder Tracking in Vuforia
Giraffe and Elephant sculpted in Z Brush - Rigged and animated in Maya
Gorilla was a last minute addition and is a free asset on Asset store